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| <!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta http-equiv="X-UA-Compatible" content="IE=edge"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <title>Document</title> <style>
body { overflow: hidden; } #canvas { position: absolute; border: 2px solid black; background-color: black; top: 0; left: 0; width: 100%; height: 100%; }
</style> </head> <body> <canvas id="canvas"></canvas> <script> const canvas = document.getElementById('canvas') const ctx = canvas.getContext('2d') let circleArray = [] let hue = 0; canvas.width = window.innerWidth canvas.height = window.innerHeight
const mouse = { x : undefined, y : undefined }
canvas.addEventListener('click', function(e){ mouse.x = e.x mouse.y = e.y for (let i = 0; i < 10; i++) { circleArray.push(new Circle()) } })
canvas.addEventListener('mousemove', function(e){ mouse.x = e.x mouse.y = e.y for (let i = 0; i < 5; i++) { circleArray.push(new Circle()) } })
class Circle { constructor() { this.x = mouse.x this.y = mouse.y this.size = Math.random() * 15 + 1 this.speedX = Math.random() * 3 - 1.5 this.speedY = Math.random() * 3 - 1.5 this.color = 'hsl('+hue+',100%,50%)' } update() { this.x += this.speedX this.y += this.speedY if(this.size > 0.2) { this.size -= 0.1 } } draw() { ctx.fillStyle = this.color ctx.beginPath() ctx.arc(this.x, this.y, this.size, 0, Math.PI * 2) ctx.fill() } }
function animate() { ctx.clearRect(0,0,canvas.width, canvas.height) for (let i = 0; i < circleArray.length; i++) { circleArray[i].update() circleArray[i].draw() for (let j = i; j < circleArray.length; j++) { const dx = circleArray[i].x - circleArray[j].x const dy = circleArray[i].y - circleArray[j].y const distance = Math.sqrt(dx*dx + dy*dy) if(distance < 100) { ctx.beginPath() ctx.strokeStyle = circleArray[i].color ctx.lineWidth = 1 ctx.moveTo(circleArray[i].x, circleArray[i].y) ctx.lineTo(circleArray[j].x, circleArray[j].y) ctx.stroke() ctx.closePath() } } if(circleArray[i].size <= 0.3 ) { circleArray.splice(i,1) i-- } } hue+=0.5 requestAnimationFrame(animate) } animate() </script> </body> </html>
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